Hello!
I am a game designer, producer, and cat wrangler.
I am currently working as a Layout Associate Producer on the web-series RWBY at Rooster Teeth.
I earned my MFA in Arts, Technology, and Emerging Communication from The University of Texas at Dallas in May 2017.
Academic Projects
Panopticon
Game Designer, Assistant Producer
Panopticon is a 2.5D platformer where the player must manipulate and evade spotlights to escape a prison. The gameplay experience is inspired by Michel Foucault’s writings on panopticism in Discipline and Punish: The Birth of the Prison. It was developed over the course of three semesters in the Narrative Systems Research Lab at The University of Texas at Dallas.
L33T SP34K
Game Designer
L33T SP34K is a party game where teams attempt to communicate words or phrases by searching for and arranging text character tiles. I developed this game as a component of my MFA final project at The University of Texas at Dallas. While designing the game, I drew on popular analog games such as Bananagrams, Codenames, and Galaxy Trucker.